Game Server Hosting
Valheim Server Hosting
Persistent Valheim worlds for up to ten Vikings, with Thunderstore mods, world modifiers and backups.
Game Server Hosting
Persistent Valheim worlds for up to ten Vikings, with Thunderstore mods, world modifiers and backups.
Valheim's own dedicated server is a wall of command-line flags, and every game update overwrites the script you put them in. Here they are simply fields in the dashboard.
Servers run on dedicated machines we rent whole, on NVMe storage. Install BepInEx mods from Thunderstore without unpacking a zip by hand, set world modifiers and presets from the same page as everything else, and keep the automatic backups Valheim already takes as restore points you can actually reach.
Sizing
| Players | Best for | Server |
|---|---|---|
| Up to 4 | A new world with a small group, vanilla or close to it. | Flint€13.00/mo |
| 4 to 8 | A world a few biomes in, with a handful of quality-of-life mods. | Bronze€17.00/mo |
| 8 to 10 | A full ten-player world, large builds, and a mod list worth the name. | Iron€24.00/mo |
| 10, heavily modded | Overhaul and content mods, and worlds that have been built in for months. | Black Metal€30.00/mo |
The tiers are about how much world there is rather than how many people are in it. A world grows as it is explored and built in, and a server that has run for months wants more headroom than its player count suggests.
Included
World name, password, crossplay, save interval, backup schedule and every world modifier are labelled fields with validation, written back in the form the server reads.
Browse and install BepInEx mods from the dashboard. BepInEx itself is installed alongside them, so a mod list never boots as a silently vanilla server.
Run on the PlayFab backend so anyone can join by code, or stay on Steam. Either way the server keeps a fixed address you can hand out.
Valheim's own backups plus ours, on a schedule. Take a manual one before a mod update and a bad load is a restore rather than a lost world.
Pick a time of day or an interval and the server restarts itself, telling players in chat first on the games where we can reach a console. Anything written to the server since its last boot, mod updates included, is picked up on the way back up.
Getting started
Choose a tier from the list above. Sizing is about memory and player count, and you can move to another tier later without losing your world.
Set the Valheim version, pick an address for your server, and choose a billing cycle. Everything here can be changed afterwards.
The server is built and running within a couple of minutes of checkout. Your address, console, files and backups are waiting in the dashboard.
Questions
More on proxies and addresses in the general FAQ.
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